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Post by Judge Sam on Apr 1, 2006 15:14:38 GMT -5
Spies is the same game as Mafia and Wolves, but it uses it's own terminology. Here are the definitions:
Spy (aka Wolf, Hitman): A Spy is someone who works undercover for the Government to eliminate all non-Spies via deception and Imprisonment, at which point they win the game.
Imprison (aka kill by wolves, kill by hitmen): To be eliminated from the game by a Spy. A Spy will plant subversive evidence or frame a Citizen of a terrible crime or terrorist act. That Citizen will instantly be arrested and imprisoned and taken away for the group to be locked up in the dungeons a secret prison, never to be seen again.
Citizen (aka humans): A Citizen is a normal player of the game without any special designation. A Citizens job is to stay in the city and eliminate all Spies. A Citizen wins when all Spies have been Exiled.
Exiled (aka hung, killed by players): A player is Exiled when they are voted out by the group under suspicion of being a Spy. They are instantly eliminated from the game.
The Diplomat (aka the Mayor): The Diplomat is the host of the game, me.
Spies 1: The Infiltration: The first in a series of Spies games, this game introduces the Spy theme with generic Spies / Citizens / Government theme.
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Post by Judge Sam on Jun 10, 2006 14:21:06 GMT -5
Counteragent (aka Sheriff, Seer) - The Counteragent is a Citizen that can discover the identity of any individual. On the night of the Imprisoning, the Counteragent selects one person that they want to know is either a Citizen or a Spy. If that person survives the Imprisoning, their identity will be revealed to the Counteragent.
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