Post by Judge Sam on Jun 6, 2006 19:36:10 GMT -5
As you know, you are a Psychic.
You had a vision earlier today. In that vision, you saw Andrew being dragged away and tazered by a SWAT team. Just one hour later, Andrew met that very same fate.
Your Psychic abilities will inform you of the person who will be Imprisoned before it happens. This information will be posted to you in your confessional between an hour and a half hour before the Imprisonment is posted. (please be kind if I am busy/distracted during this time or if I am late, feel free to bug me on AIM if I forget. Keeping in mind that I have to get that information beforehand.)
So, you're wondering: why the heck does it matter if I know who is getting jailed an hour before everyone else?
Because you can save one of them.
Once in the game, you can warn the person that you saw in your vision that they are about to be jailed. By warning them, they are able to escape capture and hide somewhere safe for the night. They will not be Imprisoned.
You can only save one person in the entire game. Once you save them, you will cease to be a Psychic and will return to a normal Citizen. To save somebody, you must send them a PM before they are Imprisoned. You must reveal yourself to that person (only) and tell them to flee. Please copy and post that PM into your confessional so it can be made official. That person is the only one who you must identify yourself to, although you are free to spread this knowledge however you wish.
Be careful. If you get a vision and the vision foretells of your own Imprisonment, you will be powerless to stop it. You cannot save yourself. If you are Imprisoned or Exiled before you use your Psychic power, it disappears for good.
Hopefully, your power will help you to keep the true Citizens alive a little longer.